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is it opensource or we can see how's it set up?

i know someone that is doing a final paper and could find this very useful 

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it is not opensource, but feel free to ask me about specifics. Basically I implemented some of the concepts mentioned in the two talks I linked in the description.

thats very funny concept :D I like it! Just noticed that reverse driving rotation is working wrong. the wheel is turning correct but car goes wrong way

I'm glad you like it. Thats true, I did not put much thought going reverse yet as the main focus was the general physics and the driving behavior itself. Thank you for pointing it out, will be fixed on a next update.

This looks so cool. yet webgl is always janky for me and won't let me appreciate the whole thing. Any chance for a windows build?

Thank you! Yeah, I know webgl can be very janky and as this is an prototype I did not much testing. I play tested it on newest chrome and firefox though. It ran good on my end but much better on chrome.

>Any chance for a windows build?
Maybe in the future if I decide to work on it again. But not anytime soon, sorry.